Christopher Alexander, A Timeless Way of Building, Oxford University Press (1979) ISBN: 0195024028.
Christopher Alexander and Center for Environmental Structure. The Luminous Ground : An Essay on the Art of Building and the Nature of the Universe. The Center for Environmental Structure Series ; V. 12. Berkeley, Calif.: Center for Environmental Structure, 2004. ISBN-10: 0972652914
---. The Phenomenon of Life : An Essay on the Art of Building and the Nature of the Universe. The Center for Environmental Structure Series ; V. 9. Berkeley, Calif.: Center for Environmental Structure, 2002. ISBN 0972652922.
---. The Process of Creating Life : An Essay on the Art of Building and the Nature of the Universe. The Center for Environmental Structure Series ; V. 10. Berkeley, Calif.: Center for Environmental Structure, 2002.
---. A Vision of a Living World : An Essay on the Art of Building and the Nature of the Universe. The Center for Environmental Structure Series ; V. 11. Berkeley, Calif.: Center for Environmental Structure, 2002. ISBN 0972652949.
Burble, Haque Design+Research (16 September 2007), http://www.haque.co.uk/burblelondon.php
Michel De Certeau, The Practice of Everyday Life, Univ California Press (1988) ISBN 0520061683.
Mike Cooley, Architect or Bee?: The Human / Technology Relationship (1999), South End Press. ISBN 0896081311.
Gilles Deleuze & Felix Guattari, A Thousand Plateaus. Univ of Minnesota Press (1987) ISBN: 0816614024.
Felix Guattari, Chaosmosis: An Ethicoaesthetic Paradigm. Paul Bains & Julian Pefanis (Translator). Paperback, Indiana University Press (November 1995) ISBN: 0253210046.
Barbara E. Hendricks, Designing for Play (Design and the Built Environment Series), Ashgate Publishing, ISBN: 0754613208, 2001.
Brian Holmes, "Reverse Imagineering, Toward the New Urban Struggles,
Or: Why Smash the State When Your Neighborhood Theme Park Is So Much Closer?," 2004. ( http://info.interactivist.net/article.pl?sid=04/02/26/1653219&tid= )
Johan Huizinga, Homo Ludens: A Study of the Play-element in Culture, London: Routledge, 2000 (1949).
Intelligente Ambiente (Intelligent environment ), Ars Electronica 1994 editors, Karl Gerbel, Peter Weibel ; editing, Katharina Gsöllpointner. PVS Verleger (1994). http://www.aec.at/20Jahre/katalog.asp?jahr=1994&band=101.
Rem Koolhaas, Stefano Boeri, Sanford Kwinter, Nadia Tazi, Daniela Fabricius. Mutations: Harvard Project on the City, Actar Editorial (2001) ISBN: 8495273519.
Humberto R. Maturana, Francisco J. Varela . The Tree of Knowledge : The Biological Roots of Human Understanding, Shambhala Pubns (1998) ISBN: 0877736421.
Simon Sadler, Situationist City, MIT Press (1999) ISBN: 0262692252.
Sha Xin Wei, "Resistance Is Fertile: Gesture and Agency in the Field of Responsive Media."
Situationist International Anthology Edited and translated from the French by Ken Knabb 1981 (2nd printing 1989; 3rd printing 1995).
Ken Knabb (ed), Situationist International Anthology Edited and translated from the French by Ken Knabb 1981 (2nd printing 1989; 3rd printing 1995). Web archive: http://www.bopsecrets.org/SI/index.htm.
Studio Azzurro, Milan Italy.
Brian Sutton-Smith, The Ambiguity of Play, Cambridge MA: Harvard UP 2001.
Topological Media Lab, TGarden Research Project, http://www.gvu.gatech.edu/people/sha.xinwei/topologicalmedia/tgarden/index.html.
William H. Whyte, ³ The Social Life of Small Urban Spaces,³ Los Angeles, CA: Direct Cinema Limited (1988, c1979) videocassette, ISSN/ISBN IS: 1559741473.
Krzysztof Wodiczko, projection artist. http://www.roland-collection.com/rolandcollection/section/36/666.htm , http://www.ufer.co.jp/ufer/wodiczko/KWimg.html
Early work with "personal instruments" (1980's)
Art Forum article
Alexander, C, 1979. The Timeless Way of Building. New York: Oxford University Press
Alexander, Nature of Order
Kaye, N, 2000. Site-Specific Art: Performance, Place and Documentation. London: Routledge.
Goldberg, R, 2001 (1979, 1988). Performance Art: From Futurism to the Present. London: Thames & Hudson
Schechner, R, 1994 (1973). Environmental Theater. New York: Applause Books.
Peter Brook (Empty Space)
Allan Kaprow (Happenings)
Grotowski, Jerzy. Towards a Poor Theater , Routledge, 2002 (1968).
Practice of Everyday Life, Michel de Certeau.
Whyte, W.H., The Social Life of Small Urban Spaces. Project for Public Spaces, Inc., 2001.
Designing for Play, Hendricks
Grotowski, J., Towards a Poor Theater, Simon & Schuster, 1970.
Hendricks, B. Designing for Play, Aldershot, UK and Burlington, VT: Ashgate. 2001.
Brooks, P. The Empty Space. Touchstone Books, Reprint edition. 1995.
Debord, G. Society of Spectacle. Zone Books. 1995.
Geertz C (1986) Making Experiences Authoring Selves. In: Turner V & Bruner E (eds) The Anth-
ropology of Experience, University of Illinois Press, Urbana and Chicago, 373-380.
Goffman E (1959) The Presentation of Self in Everyday Life, Anchor Books, Doubleday, NewYork.
Goffman E (1974) Frame Analysis, An Essay on the Organisation of Experience, Northeastern
University Press, Boston, Massachussets.
Dourish P (2001a) Where the action is: the foundations of embodied interaction. MIT Press.
The Interpretations of Cultures, Clifford Geertz (selections)
Lefebvre, Henri. Rhythmanalysis: Space, Time and Everyday Life. Continuum, New York. 2004. (in French, 1992)
Arakawa and Gins. Architectural Body.
Gaston Bachelard (Poetics of Space)
Henri Lefebvre (Rhythmanalysis)
Bruno Latour
Construction Resources
Sensors, Electronics and Physical Computing
Data from the physical world can come from a variety of sensors that detect bend, acceleration, incident light, sound and pressure. Conversely, we can use computational logic to move and otherwise physically change an environment.
For applications using sensors and effectors, Tom Igoe at ITP and Dan O'Sullivan at ITP have written a very good handbooks about physical computing :
http://stage.itp.nyu.edu/~tigoe/pcomp/index.shtml
http://fargo.itp.tsoa.nyu.edu/%7Edano/physical/physical.html .
The TML has some common tools and a few parts, including a BX-24 board which is commonly used for mapping between sensors or actuators and a Macintosh or PC serial port. We have software extensions for Max and Director to read serial data.
Jameco Electronics is a good source of electronics hardware.
A more sophisticated platform for wireless sensor experiments is the TinyOS mote developed at UC Berkeley. http://webs.cs.berkeley.edu/tos/
Realtime Media Authoring Software
MAX is a realtime control programming environment originally designed to coordinate MIDI-based instruments. It now has become a standard authoring and control system for interactive aural and visual environments, and as such is a convenient vehicle for experiments with time-based media in physical environments. References include http://www.synthesisters.com/download/MaxGettingStarted.pdf and http://www.synthesisters.com/download/MaxReference.pdf.
MSP is an extension of MAX to perform digital signal processing on data at audio rates. NATO is an extension of MAX that performs realtime video and some OpenGL 3D graphics transformations. MAX, MSP and NATO run under Macintosh OS.
PD is a more limited public domain analogue of MAX, written for UNIX and offhandedly for Windows. It's good as a training system if you can't get access to Max, but
jitter is an array-processing system that transforms video under MAX in realtime.
Other media authoring environments such as Director are fine as long as the source can be read and execuated by peers and instructor.
Physical Materials
As for physical media, we will rely on what tools and material are appropriate to the projects, and can be found ready to hand or can be easily manipulated on-site. Students will typically find their own materials.
We will also rely on expertise from related departments in affiliated schools.
For industrial fabrics and metal materials.