LCC 8803 Provisional References

 

       
Gaston Bachelard   Water and dreams: an essay on the imagination of matter tr. Edith R. Farrell. Dallas: Pegasus Foundation, c1983.
Gaston Bachelard   The Psychoanalysis of Fire tr. Alan C.M. Ross. Boston, Beacon Press, 1964
Gaston Bachelard   Fragments of a Poetics of Fire tr. Kenneth Haltman, Dallas Institute of Humanities and Culture, 1997
     
Bill Buxton, Fluid Mechanics Interfaces Alias/WaveFront, 2001.
Gilles Deleuze & Felix Guattari   A Thousand Plateaus, Ch 14. The Smooth and the Striated. Univ of Minnesota Press (1987)
Diller and Scofidio   Blur Building
Charles L. Fefferman   Existence & Smoothness of the Navier-Stokes Equation Clay Prize Problems, Princeton
Hiroshi Ishii & Brygg Ullmer   "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms" Proceedings of CHI '97, March 22-27, 1997.
Brian Massumi   Parables for the Virtual, introduction, the analog
     
Scott Snibbe   http://www.snibbe.com. It's Out, Gravilux, MotionPhone .
Jos Stam A Simple Fluid Solver based on the FFT
Journal of Graphics Tools,  6.2, 2001, 43-52
Jos Stam Real-Time Fluid Dynamics for Games Game Developer Conference, 2003
Jos Stam  

Interacting with smoke and fire in real time

Comm. ACM 43.7, 2000, 76-83.
Jos Stam  

Stable Fluids http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/ns.pdf

SIGGRAPH 99
Steven Vogel Life in Moving Fluids.


 
Construction

MAX is a realtime control programming environment originally designed to coordinate MIDI-based instruments. It now has become a standard authoring and control system for interactive aural and visual environments, and as such is a convenient vehicle for experiments with time-based media in physical environments.

References include http://www.synthesisters.com/download/MaxGettingStarted.pdf and http://www.synthesisters.com/download/MaxReference.pdf.

MSP is an extension of MAX to perform digital signal processing on data at audio rates. Jitter is an extension of MAX that performs realtime video and some OpenGL 3D graphics transformations. MAX, MSP and Jitter under Macintosh OS, and Windows (beta). PD is a more limited public domain analogue of MAX, written for UNIX and offhandedly for Windows. Other media authoring environments such as Java, Director, Flash or mTropolis are fine as long as the source can be read and executed by peers and instructor. As for physical media, we will rely on what tools and material are appropriate to the projects, and can be found ready to hand or can be easily manipulated on-site without access to studio facilities.

MakingThings has created the TELEO toolkit for analog/digital control of motors, lights and sensors. TELEO may be most useful for students creating kinetic art, interactive installations.

The Topological Media Lab has created a set of realtime, time-based media instruments using custom sensors, TinyOS, LINUX operating systems and Max/MSP/Jitter authoring environments. We'll introduce some of these tangible and responsive media for dissection and reconstruction in class projects.