Jill Fantauzzacoffin (Fantauzza) created gesturally sensitive clothing using custom-built electronics, and active textiles with the TML (Ubicomp 2003). She completed a Masters Thesis Digital Media with Dr. Sha, on Responsive Electronic Garments at Georgia Tech (2003). Jill is a Ph.D. student in the Department of Digital Media at Georgia Tech. Jill creates technologies through art installations, for example in the area of haptics (touch-based technologies). Jill is founding co-chair of the ACM SIGCHI Digital Arts Community.
Chaim is a computer scientist and interactive designer by training. By trade, he is a computer game designer & digital toymaker. He studied with Janet Murray and Sha Xin Wei at Georgia Tech, where he earned an MS in Digital Media (2003). As a key member of Spore’s prototyping & design team, Gingold worked closely with Will Wright at Maxis/EA, designing the game’s award winning creative tool suite. Currently, he is developing an interactive geology book that teaches through play, works as an independent game developer & design consultant, and is pursuing a PhD at UC Santa Cruz on design, computation, & play.
Steven is an Assistant Professor at the HCI Institute at Carnegie Mellon University where he researches human-computer interaction, social computing, design education, and prototyping. He received an MS and PhD in Human-Centered Computing from the Georgia Institute of Technology, and a BS in Industrial Engineering fromUniversity of Iowa, and was a Post-Doc at the HCI group in Computer Science at Stanford. At Georgia Tech, Steven helped develop the TinyOS sensing platform as part of the TML’s continuous expressive gesture research in hybrid physical/computational media (Ubicomp 2003).
David studied with Dr. Sha 2003-2004 while a graduate student in HCI program at the College of Computing at Georgia Tech. David is a Senior Researcher at Nokia, looking at people’s interactions with an ecology of novel mobile and wearable technologies. In general, David’s research interests are in Ubiquitous Computing (Ubicomp) and Human-Computer Interaction (HCI). David has a PhD in Information and Computer Science from UC Irvine, and studied computer science and cognitive sciences at UC San Diego and the University of Michigan.
Yoichiro Serita was a principal researcher at the TML in 2002-2004, and Masters student in Georgia Tech’s HCI program in the Graphics Visualization, and Usability Center. At Sony KRC Tokyo, Yoichiro was a member of the software group for the PS3 while it was under development. Yoichiro authored the second generation of the TML’s realtime video processing instruments, and the first set of computational physics for calligraphic video.
Research Director, Center for New Music, Art and Technology, University of California Berkeley.
Adrian is a pursuing an Individualized Ph.D. with the Topological Media Lab on cultural dynamics of the uptake of sociotechnical innovation, particularly in recent technologies of performance, music, and dance.
Adrian is Research Director of UC Berkeley’s Center for New Music and Audio Technologies (CNMAT) and he leads the Guitar and chordophone Innovation Group (GIG) there. He has pioneered many new applications of mathematics, electronics and computer science to audio, music and media production tools including the earliest Graphical User Interfaces for digital sound editing, mixing and processing. His recent work is centered around sharing new techniques for rapid prototyping interactive devices employing electrotextiles and other emerging materials.