Category Archives: Affiliates

Gray Center for Arts and Inquiry, the University of Chicago

A mutual love of the arts drew Richard and Mary Gray together when they met almost 60 years ago and has been a driving passion in their lives ever since.

‘The search for knowledge about and experience with the arts are critical to the development of humanistic values,’ says Richard Gray, a lifelong Chicagoan, internationally distinguished art dealer, noted private collector, and architectural landmark preservationist. The Richard Gray Gallery of Chicago and New York specializes in painting, sculpture, and drawings by 20th-century American and European artists. Mary Gray, AM’78, is a published author who has written two books on Chicago’s public sculpture and murals.

‘No one represents the arts better in this city than Richard and Mary Gray,’ says Larry Norman, Deputy Provost for the Arts.

http://graycenter.uchicago.edu/

Mellon Foundation

The Andrew W. Mellon Foundation currently makes grants in five core program areas:

Within each of its core programs, the Foundation concentrates most of its grantmaking in a few areas. Institutions and programs receiving support are often leaders in fields of Foundation activity, but they may also be promising newcomers, or in a position to demonstrate new ways of overcoming obstacles to achieve program goals.

Our grantmaking philosophy is to build, strengthen and sustain institutions and their core capacities, rather than be a source for narrowly defined projects. As such, we develop thoughtful, long-term collaborations with grant recipients and invest sufficient funds for an extended period to accomplish the purpose at hand and achieve meaningful results.

http://www.mellon.org/

Jill Fantauzza

Jill Fantauzzacoffin (Fantauzza) created gesturally sensitive clothing using custom-built electronics, and active textiles with the TML (Ubicomp 2003). She completed a Masters Thesis Digital Media with Dr. Sha, on Responsive Electronic Garments at Georgia Tech (2003). Jill is a Ph.D. student in the Department of Digital Media at Georgia Tech. Jill creates technologies through art installations, for example in the area of haptics (touch-based technologies). Jill is founding co-chair of the ACM SIGCHI Digital Arts Community.

Chaim Gingold

Chaim is a computer scientist and interactive designer by training. By trade, he is a computer game designer & digital toymaker. He studied with Janet Murray and Sha Xin Wei at Georgia Tech, where he earned an MS in Digital Media (2003). As a key member of Spore’s prototyping & design team, Gingold worked closely with Will Wright at Maxis/EA, designing the game’s award winning creative tool suite. Currently, he is developing an interactive geology book that teaches through play, works as an independent game developer & design consultant, and is pursuing a PhD at UC Santa Cruz on design, computation, & play.

http://levitylab.com/

 

Steven Dow

Steven is an Assistant Professor at the HCI Institute at Carnegie Mellon University where he researches human-computer interaction, social computing, design education, and prototyping. He received an MS and PhD in Human-Centered Computing from the Georgia Institute of Technology, and a BS in Industrial Engineering fromUniversity of Iowa, and was a Post-Doc at the HCI group in Computer Science at Stanford. At Georgia Tech, Steven helped develop the TinyOS sensing platform as part of the TML’s continuous expressive gesture research in hybrid physical/computational media (Ubicomp 2003).

http://www.cs.cmu.edu/~spdow/

David H. Nguyen

David studied with Dr. Sha 2003-2004 while a graduate student in HCI program at the College of Computing at Georgia Tech. David is a Senior Researcher at Nokia, looking at people’s interactions with an ecology of novel mobile and wearable technologies. In general, David’s research interests are in Ubiquitous Computing (Ubicomp) and Human-Computer Interaction (HCI). David has a PhD in Information and Computer Science from UC Irvine, and studied computer science and cognitive sciences at UC San Diego and the University of Michigan.

http://www.erstwhile.org/

Yoichiro Serita

Yoichiro Serita was a principal researcher at the TML in 2002-2004, and Masters student in Georgia Tech’s HCI program in the Graphics Visualization, and Usability Center. At Sony KRC Tokyo, Yoichiro was a member of the software group for the PS3 while it was under development. Yoichiro authored the second generation of the TML’s realtime video processing instruments, and the first set of computational physics for calligraphic video.

Morgan Sutherland

Morgan designed responsive environments and tangible interfaces as a core member of the Ozone media choreography team (2009-2012) and pursued an interdisciplinary education in new-media, fine art, philosophy, computer science and mathematics at Concordia. He is interested in responsive media systems for creative expression and collective articulation.

His projects with the TML include Time-Sand, Skylight, Pneus, E-Sea, Plant Life Support System (PLSS), Grotesque Perturbations, Touch, Remedios’ Terrarium and Gemini II,

Meredith Davey

Mechanical engineering and architectural design. Physics. Building engineer. Graduated from DCART graduate certificate program with a project on animated typography and physics visualization.

Laura Boyd-Clowes

Laura is a graduate of Concordia’s Honours Philosophy program. Her
interests in Philosophy of Biology, Urbanism, Agricultural/Environmental History and Social Justice frequently converge in both academic and creative projects, including the Plant Life Support System. She has been an active member of several TML
reading groups and workshops.