Intelligent 3D Blackboards for Mathematical Research

Sha Xin Wei

Abstract

We can now reap the progress over the past decade in symbolic computation programs, virtual reality systems and hardware, to assemble a smoothly functioning intelligent blackboard suitable for research in topology, differential geometry and physics. While researchers and developers have begun to implement intelligent blackboards for video- conferencing and general presentation/communication work, few have designed intelligent blackboards for use by mathematicians or physical scientists to augment analytical work, in part because the technology could not meet the demands of such disciplines, but also because these theoretical disciplines have not had the same familiarity with, or access to technology as the engineering disciplines. This is no longer the case.

Context

Computer environments and languages can now begin to support entities and operations meaningful to domains as diverse and rich as theater or differential geometry. For example, given reasonably expressive visual models of objects with some classical physical properties from rigid and elastic mechanics, one can design languages to mediate interaction between human users and virtual objects. In the domain of theater, or more generally, performance, we can begin to design high-level "director languages" to define the motions or behaviors of interacting 3D sprites. Such languages build on models of appearance and behavior abstracted from the highly evolved history of human performance (choreography, staging, classical animation, etc.). Highly evolved models of manifolds and more general geometric and topological structuters also exist in the domains of mathematics and theoretical physics, but to date, interactive 3D visualization systems have not found wide use in the mathematical or theoretical physics communities.

Within the field of differential geometry, perhaps the best known visualization system is the Geometry Center's {\em geomview} (\cite{Geomview93}, \cite{Sha94}), which has been coupled to a variety of numerical research applications, and to general algebraic systems. What {\em geomview} lacks in graphics sophistication is offset by its accomodation of structures and operators meaningful to working geometers.

An approach toward a geometric workspace

We seek 3D interfaces, or for that matter, any geometric workspace at all which approaches the suggestiveness of freehand chalkboard but couples to algebraic subsystems. One of the goals is the synthesis of symbolic algebra languages and numerical analysis tools into 3D interfaces, with converse feedback from 3D manipulation to algebraic representations of geometric structures. Broadly, there are two ways to enrich 3D interfaces to make them more useful for geometers and topologists: by making graphically smart manipulables, and by linking manipulables to computational engines such as symbolic algebra systems, numerical analysis systems, and knowledge representation databases tuned to mathematical theories rather than relatively fine-grained "knowledge systems."

The general goal is not verisimilitude, or a mathematical equivalent of photorealism, which is generally infeasible anyway, but flexibility, expressivity, and easy definition in terms familiar to geometers, topologists or allied researchers. (see examples below)

Applications

One of the most useful benefits of such liveboards would be the opportunity to radically augment the communication among students of mathematical and physical sciences.
  • Physics
  • Computational chemistry
  • Mathematics -- Topology, geometry, analysis examples available
  • Bibliography

  • Andre Linde. Proposal: Quantum Cosmology Simulations. (1 p. PDF, HTML).
  • David Mumford; Goroff. Harvard experimental mathematics course. Geometry Center Bulletin 1994.
  • Sha Xin Wei. Proposal for a Geometric Reasoning Laboratory, CSLI Interface Lab talk, 12 March 1996, (18 pp. HTML).
  • -------. Proposal: Intelligent 3D Blackboards for Geometric Research.(7pp PDF)
  • -------. Notes from Workshop on geometry workspace , Mathematical Sciences Research Institute December 1994.
  • -------. Geometer's Workbench presentation, Stanford CS Mural project

  • email xinwei.